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  • Ada / Monday,May 21,2012 10:41:53 AM

    It has been past 12 years when the diablo 3 came to us. There are a lot of players who can not wait for playing the game diablo 3. When the game came out, a lot of players played it ,and choose to buy diablo 3 gold and power level for their characters in the game, and they pay much attention to the diablo 3 news as well at the same time. The following is a question and answer on the game diablo 3.
    Q: For the UI, there are many players put forward many opinions. Can you say something about the design concept of the interface of blizzard? Some people think what you are doing now is to make the interface  be more easily transplanted into mainframe platform in the future.
    A:The interface has already been changed, let players can understand combat system more easily . Some criticism that our skill system is for those who are more professional and clever, they really have the structure of the game at their fingertips. And in internal betas, we found that, when we put the game on very professional players, they still don't know how to and all the game system for interaction once again. They will say: "it feels like you want to let us play in this way, but you did not give me any hint what to do." They said, "if you can take the skills classification of words, I can understand."
    Problem returns to the core idea of blizzard , we don't want to do the betas, that is to say, a skill or a system of arbitrary things so directly in front of the player and we did not go to help them to explore these things. I think maybe there will be some more professional players of the game more focus to disagree, they think it's not a big deal, exploring is fun. But in fact, I don't agree with this view. I think playing a game is fun, not the operation mechanism.

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